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Tidepool (sketch)

A slow sketch made with the Pisces engine: a detuned saw pad through a resonant low-pass, with a filter LFO a little slower than the arpeggio. Placeholder entry; the audio is a generated demo.

Keeping CSound out of the UI’s way with OSC

Running CSound as its own service and talking to it over OSC on loopback means a crash or redeploy of the .NET app never glitches the audio. OSClisten in the orchestra plus a tiny UDP client on the app side is all it takes. A /ping → /pong pair doubles as a health check.